Benjamin Leitgeb selwy Location: Italy Member Since: July 2005 Last Updated: 13 November 2009 Portfolio Views: 138432 Chosen as Favorite: 419
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Arthur ZBrush September 2008
I’m giving away one of my first Zbrush sculpture. It was though as a training sculpture and so it’s far away from finished. You can download the Zbrush file with all subdivision layers and subtools included. Feel free to finish him, correct all the anatomical issues and add one or more additional subdivision layers for further detailing. On the model I used my standard speed sculpt base mesh. So a lot of stretching and pinching is going on and without retopologizing the basemesh you can’t use it for animation or even proper UVmapping. But you can do this easily with the Zbrush inbuilt retopo tool or any other 3d package. If you should come up with something decent, feel free to send the new mesh back to me